A GPU-based Branch-and-Bound algorithm using Integer–Vector–Matrix data structure

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A GPU-based Branch-and-Bound algorithm using Integer-Vector-Matrix data structure

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ژورنال

عنوان ژورنال: Parallel Computing

سال: 2016

ISSN: 0167-8191

DOI: 10.1016/j.parco.2016.01.008